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Old 08-27-2004, 12:02 AM   #31
Mers
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Definitely only for the softcore fan....DEFINITELY

GT4 is another world of racing games...this game really is a fancier PGR in essence... I can tell u now, the hardcore, realist fan will want to stick to GT4.... Forza is limited to the person who wants to see cool cars, and does not care much about the realistic features....
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Old 08-27-2004, 12:02 AM   #32
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I don't need to. I wouldn't waste money on it. Seriously if I wanted to use a wheel and pedals I would go out and drive. If I want to play a game I'm gonna use the controller. I would prefer GT3 over PGR2 to because PGR2 is an arcade and GT3 is a sim.
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Old 09-17-2004, 01:50 PM   #33
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Now that this thread is mostly turning in to GT4 vs Forza topic :

GT4 vs Forza

GT4
+ Well established
+ Amazing Graphics
+ Amazing Physics
+ Scenery (3D people in rally, in pits, crowd)
+ Photo Mode
+ 50+ tracks Plus many with reverse option
+ Car Museum
+ 60 fpS
+ The Logitech DFP
+ Force Feedback (Sorry forgot to add this)
+ 500 Cars
+ Oil changes
+ Fuel
+ More than 100 rims to choose from
+ Cars wash. Your car gets dirty, you get to clean it
+ Drift competitions
+ Drag Events
+ Ultra deep sim mode
+ License tests
+ Awesome replays
+ Great soundtrack
+ Used cars
+ 50+ Championships
+ Ralley cars/races
+ Minivans
+ Graphic extras, heat wave/bottoming out sparks/camber, ride height changes etc visible in game
+ Car setups adjustable down to the millimeter. VERY deep
+ Turbo boost indicator
+ G-Force indicator
+ Odometer for individual cars and total mileage tracker
+ Realistic lap times
+ Lap analyzer (Good for seeing where you need to improve your line etc)
+ Tuner village. Everything from turbos to computer racing chips
- Only 6 cars on track
- Online play is not as established as the Xbox (Netcode not as good as XBox)
- No Damage
- No Interiors (Possible Minimal Interiors)
- No Flipping Cars
- No Skidmarks
- No Ferrari & Porsche & Lamborghini
- No reverse lights
- Some of the car's look blurred (possibe just bad screen shots) and yes it's the car in focus
- The AI runs on tracks ( make's the AI predictable)
- Alot of the time it is easy to get a far faster car into a specific car type championship which is suppose to equal the competition
- Easy to bounc off of other cars in corners or use them as help in braking.


Forza

+ XBox Live is more established than the PS2 alternitive
+ Amazing Graphics
+ Amazing Physics
+ Damage
+ 200+ Cars
+ Hundreds of licensed real-world body kits with aerodynamics and weight
+ Very deep exterior paint and decal customization system
+ Scenery
+ Drift Events
+ Drag Events
+ Engine Swapping
+ Flipping Car's Once again this should fall under damage but I wont touch it
+ Ferrari & Porsche ( Lamborghini Probably ) I have my reasons for beiliving Lamborghini will be in Forza
+ Reverse Lights (lol)
+ You actually leave rubber down during an entire race to create a racing line and where you skided off (slow down next time you see that )
+ Drivetrain AI (The AI learns and doe's not run on tracks)
+ 16 cars on track
+ Well modeled car interiors
+ Custom Soundtracks
+ Unique rarity system based on country (ie. Skylines are rarer if you choose to start career in USA or Corvettes are harder to find/buy in Europe)
- Not well established
- No Logitech DFP (unsure the XBox doe's have USB)
- Force Feedback (no one is very clear on this Xbox is appreantly a ***** to program for)
- Graphics not as real looking as GT4
- So far all the racing games on XBOX seem to be jam packed with cheaters who dominate the time trials and people intent on ruining your race. No solution to this problem has made it to any xbox live racer

(Thanks to Front from G T Planet for putting this together.)
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Old 09-18-2004, 06:37 PM   #34
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- No Logitech DFP (unsure the XBox doe's have USB)
- Force Feedback (no one is very clear on this Xbox is appreantly a ***** to program for)
- Graphics not as real looking as GT4
This why I will get Forza for novelty of online - and GT4 for driving.
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Old 09-18-2004, 06:49 PM   #35
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ummm graphics do look more real on forza :roll:

plus the xbox controller has 250 sensitivity levels on the analog sticks unlike ps2s controller so a wheel is not really need for good drving plus the feedback givin on the controller is extremely good.

heres an xbox FE wheel

http://us.thrustmaster.com/products/...?p=T156&fam=30

it simulates FF
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Old 09-18-2004, 07:32 PM   #36
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Originally Posted by sheruken
So far all the racing games on XBOX seem to be jam packed with cheaters who dominate the time trials and people intent on ruining your race. No solution to this problem has made it to any xbox live racer
That's because dumb newbs don't know how to drive and they don't listen to the veterans of the game. PGR2 proves that and I'm sure on GT4 ppl will do the same thing.

Originally Posted by sheruken
+ Awesome replays
+ Great soundtrack
Those are just opinions and they will differ with every person.

Originally Posted by sheruken
+ Minivans
How many people actually want to race a minivan?
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Old 09-18-2004, 09:50 PM   #37
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Originally Posted by FordGTGuy
ummm graphics do look more real on forza :roll:
And you are basing this opinion on you own hours of game play?

plus the xbox controller has 250 sensitivity levels on the analog sticks unlike ps2s controller so a wheel is not really need for good drving plus
Spoken like a true game playing kid..

You don't drive with a game pad - you use a wheel - using a wheel is harder and requires more skill - not unlike real driving

the feedback givin on the controller is extremely good.
No it is not. That is not focre feed back - that is a vibrator - force feedback actually applies an opposing force to your input increasing the resistance forcing YOU to apply a harder more realistic increasing force to control the vehicle. Again - more akin to real life that kids game pads.

heres an xbox FE wheel

http://us.thrustmaster.com/products/...?p=T156&fam=30

it simulates FF
Thats right - simulates frce feedback with a stupid shaking vibrator.

I have bought, used and returned that piece of shit the same weekend.

A hand held controller could have 1,000,000 sensitivity levels... would still mean nothing.

You don't drive a car with a game pad - except in games..
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Old 09-19-2004, 10:22 AM   #38
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RC45 i meant the vibrating of the controller does a good job simulating driving on grass and stuff but I wasn't comparing it to FF hell no. I heard the you can't have FF on xbox in North America because a fucking union or something wants to sue MS if they do what faggots.
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