Thread: Tourist Trophy
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Old 04-07-2006, 04:01 PM   #21
Minacious
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Originally Posted by dutchmasterflex
Originally Posted by Minacious
I still can’t get over the fact that they coded in over twenty ways to hear a damn camera shutter. Why Polyphony Digital, why?
Because it only took an intern 5 minutes to program the shutter sounds.

Interesting review. Seems like this game would be extremely hard with out the computer aids...
I am fully aware that it took no time to code in the sounds. That is still no excuse, nor is there any reason to have anymore than one sound.

You do have a lot to keep your mind on when in “Pro” mode, but you get used to it after a while. Once you have mastered it though, you have so much more control over the bike.

Originally Posted by dani_d_mas
"Only" 100 bikes... and no money involved sounds like a GT4 Prologue... turned into a bike game
Like I said in the review, it is really more of a test bed than final product. If PD decides to make a sequel, here's hoping they give it more independent development.

Originally Posted by Daggernite
Any idea when TT is coming to europe? Probably no time soon knowing my luck.
Everything I've read says May.
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