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Old 12-14-2007, 03:34 PM   #20
RC45
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Join Date: Jun 2003
Location: Texas
Posts: 15,413
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Originally Posted by acmarttin View Post
Wait....I thought he was saying that even though the game developers artificially increase the amount of grip in the game, players still complain that the cars (in the game,) are still too slippery? Right?

If so, then that's correct. On the Forza 2 boards that's one of the most frequent complaints from noobz. NOOOOOOBZ!!!!!


But wait...aren't you banned from that board RC? Troublemaker.

I mean...I know what you're saying, RC. But I was just trying to clarify what he was saying.
I hear what he's saying as well

And the slippery nature of "stock" tyres modelled i say Forza is about correct.

With my car at 120mph I can spin up the stock tyres just by double clutching.

But what I am saying is that real-world increase in grip to DOT slicks is not as apparent in the game...

With a 660bhp C5 Z in game with Kuhmo DOT slicks, you better pay attention as you apply the throttle in a straight line or you die.. in the real world you can actually be viciously brutal in a straight line and all you do is go forward at an insane rate of knots
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