View Full Version : Forza Motorsport 2 on the X360
vexor
04-29-2006, 01:22 AM
April 28, 2006 - Microsoft has plans to debut the next-generation iteration of Forza Motorsport at this year's Electronic Entertainment Exposition, IGN learned today.
Following Microsoft's confirmation last year that successful franchises will appear on next gen systems, the matter wasn't whether the games will appear, but when. IGN learned from independent sources today that the next Forza Motorsport will show at Microsoft's pre-E3 news conference on Tuesday, May 9, complemented by a demo on the conference showfloor. Whether Forza 2 is behind closed doors or playable in the general booth is yet to be revealed.
What the full name is, when it ships, and what its feature set is, we don't know. When called, Microsoft said it doesn't comment on speculation and rumor, which leaves us to further rumor and speculation. Just kidding. That's it. Expect IGN to provide full coverage of Forza at E3.
- IGN.com (http://www.ign.com)
so, now the question is going to be which is better? FM2 or GT5?
** E3 Trailer **
http://dl1.openxbox360.com/dl.php/d16773203282593e8cf7f6181ad5b592/videos/e3_forza2trailer_lq.avi
If direct link doesn't work u can watch it via IGN.com :arrow: HERE (http://media.xbox360.ign.com/media/743/743956/vids_1.html)
bmagni
04-29-2006, 01:24 AM
intresting...
the thing here is to have a better simulation engine... that way theyll totally own GT
5vz-fe
04-29-2006, 01:25 AM
intresting...
the thing here is to have a better simulation engine... that way theyll totally own GT
either that or may the AI programmers go to Polyphony :P
bmagni
04-29-2006, 01:29 AM
intresting...
the thing here is to have a better simulation engine... that way theyll totally own GT
either that or may the AI programmers go to Polyphony :P
and they buy the Ferrari/Porshce License... why would I wan't a top notch simulator where I get to play with 2000 differently named Honda Civics ? :P
5vz-fe
04-29-2006, 01:46 AM
intresting...
the thing here is to have a better simulation engine... that way theyll totally own GT
either that or may the AI programmers go to Polyphony :P
and they buy the Ferrari/Porshce License... why would I wan't a top notch simulator where I get to play with 2000 differently named Honda Civics ? :P
because they have a more realistic NS
because they have a more realistic NS
Bingo.. Microsofts NS is not very good at all.. very PGR2 like.. and the PGR3 NS is no better actually.
JoeHahn
04-29-2006, 03:33 AM
^^^
As wide as a runway - and as smooth, eh? :wink:
5vz-fe
04-29-2006, 04:33 AM
^^^
As wide as a runway - and as smooth, eh? :wink:
keyword "more" :wink:
nthfinity
04-29-2006, 09:42 AM
^^^
As wide as a runway - and as smooth, eh? :wink:
keyword "more" :wink:
LOL
that is the key to sub-6 minute times in PGR2 :lol:
SilviaEvo
04-29-2006, 01:20 PM
im still deciding to get an Xbox 360 or PS3 i think im leaning towards a PS3 just because of Gran Turismo
bmagni
04-29-2006, 01:51 PM
because they have a more realistic NS
Bingo.. Microsofts NS is not very good at all.. very PGR2 like.. and the PGR3 NS is no better actually.
I really don't care that much about the NS, yeah its good to have a nice one but not as important as having a 250 GTO, 330 P4 or a Dauer 962...
because they have a more realistic NS
Bingo.. Microsofts NS is not very good at all.. very PGR2 like.. and the PGR3 NS is no better actually.
I really don't care that much about the NS, yeah its good to have a nice one but not as important as having a 250 GTO, 330 P4 or a Dauer 962...
It is probably the only track I still drive for fun on GT4 and Enthusia - and now Tourist Trophy.
I really enjoy driving/riding to someplace, not just a 2 minute lap of a clinical F1 track.. ;)
vexor
05-09-2006, 11:48 PM
I posted the E3 trailer in the first post
plus some new info
- new official website will be up at 2 P.M. here www.forzamotorsport.net
- over 300 cars
- to be available this holiday season
- support for up to 12 people over Xbox Live
- FM2 will make use of the XBOX LIVE VISION CAMERA
bmagni
05-10-2006, 12:20 AM
oh yeah, i see lambo there, no ferrari, I hope theyre gonna be there
DeMoN
05-10-2006, 03:54 AM
I get an error saying sesion expired.
vexor
05-10-2006, 04:32 AM
I get an error saying sesion expired.
fixed, should work now
vexor
05-11-2006, 05:59 PM
From Xbox.com
Experience uncompromising physics: Top automotive engineers, professional race car drivers, and experienced programmers teamed up to create the most complete racing simulator experience available. Cars incur dramatic damage and wear, which affects car performance. Advanced tire and suspension models respond to heat and pressure changes as well as weight transfer and aerodynamic load. It's the only console racing simulator with the new advanced clutch control and shift override option.
Race real-world tracks: From the all-new world famous Nurburgring F1 and Sebring tracks to the spectator-lined streets of Rio de Janeiro, race on meticulously designed tracks with an incredible sense of speed and realism. Forza Motorsport 2 features over 60 tracks carved out of 18 environments, including 13 real-world licensed circuits such as Road America, Silverstone, Tsukuba, and Laguna Seca. Four new real-world licensed circuits further expand the world of Forza Motorsport 2.
Build your garage: Collect, upgrade, and tune hundreds of cars. From sport compacts to purpose-built race cars, collect more than 300 cars from over 50 of the world’s leading manufacturers including Ferrari, Porsche, Nissan, VW, GM, and Lamborghini. Take your car to the garage and install alternative engines, suspension kits, bolt-on superchargers, brakes, rims, racing slicks, and more. Dial in advanced suspension settings, tire pressure, and gear ratios. Forza Motorsport 2 allows you to own the cars that will own the competition.
Pimp your ride: Create and share your masterpiece with the world. Express your inner artist in the paint and upgrade shops with near endless visual personalization. Customize the shape of your car by combining different licensed rims, performance parts, and aftermarket body kits. Create your own unique paint scheme using millions of paint and decal options. Take in-game pictures of your creation in the Forza Motorsport 2 photo mode.
Compete online: Take your personalized car onto Xbox Live® for some intense online wheel-to-wheel racing. Earn in-game credits and even complete single player career objectives while racing over Xbox Live. Watch the best racers from around the world complete on Forza Motorsport 2 TV.
ViperASR
05-11-2006, 06:37 PM
Totally getting that when it comes out
vexor
05-11-2006, 07:16 PM
Totally getting that when it comes out
reports say November of this year
FoxFour
05-11-2006, 08:50 PM
And finally; Microsoft has finally announced a force-feedback, wireless steering wheel.
http://xbox360.ign.com/articles/706/706021p1.html
ViperASR
05-11-2006, 10:21 PM
Totally getting that when it comes out
reports say November of this year
Yea, Ive been looking all over the internet endlessly sience I got my 360 to see what the story was with a FM2. I still havnt beaten the original Forza, but ive been kinda busy with school, plus the backwards compatibility has basically SUCKED sience I originally got my 360. There have been a few updates that have helped though.
Out of curiousity, when you beat the career mode, what happens, because I have noticed that you win some cars that are not available to buy or play in single player hot lap mode, and example beign the Ferrari 360 CS. Thanks much!
JoeHahn
05-11-2006, 10:30 PM
And finally; Microsoft has finally announced a force-feedback, wireless steering wheel.
http://xbox360.ign.com/articles/706/706021p1.html
Holy shit am I seeing what you're seeing?
Keep scrolling down the page and you'll see it
http://xbox360media.ign.com/xbox360/image/article/706/706021/the-new-wireless-fleet-20060508113015579-000.jpg
The wireless PC adaptor.
:D
FoxFour
05-12-2006, 09:39 AM
And finally; Microsoft has finally announced a force-feedback, wireless steering wheel.
http://xbox360.ign.com/articles/706/706021p1.html
Holy shit am I seeing what you're seeing?
Keep scrolling down the page and you'll see it
http://xbox360media.ign.com/xbox360/image/article/706/706021/the-new-wireless-fleet-20060508113015579-000.jpg
The wireless PC adaptor.
:D
That would mean that you could use the steering wheel on PC games. Does that mean that you could somehow hook up the 360 to the computer?
Pokiou
05-17-2006, 01:00 AM
OMG OMG OMG i see a lamboghini !! thats it im getting a 360 and FM2 !!!!
btw FM1 Rocks!!! never get bored of it.. needs a few hundred more cars and so forth but NON the less awsome simulation !!
Pok
spanky
05-17-2006, 03:00 AM
btw FM1 Rocks!!! never get bored of it..
same here i must say its a great game you dont get bored of.
like u said a few more cars and it'd complete one of the best simulators ever made to date!
bmagni
06-03-2006, 10:19 PM
# Forza 2 is built using a completely new Xbox 360 engine. It's NOT Forza 1 in HD.
# Forza 2 will run at 60 FPS, with reflection mapping on the cars also running at 60 FPS.
# Forza 2 will support the new Xbox 360 Wireless Racing Wheel.
# Forza will feature 60 tracks, 18 environments, and 13 real-world licensed circuits.
# Forza 2 will feature more than 300 cars from more than 50 of the world's leading manufacturers such as Ferrari, Porsche, Nissan, VW, GM, and Lamborghini, to name a few.
# Forza 2 will enable players to customize their cars to new degrees of stylization. You can use alternative engines, suspension kits, bolt-on superchargers, brakes, rims, racing slicks, and work on advanced suspension settings, tire pressure, and gear ratios.
# Forza 2 is built using a completely new Xbox 360 engine. It's NOT Forza 1 in HD.
# Forza 2 will run at 60 FPS, with reflection mapping on the cars also running at 60 FPS.
# Forza 2 will support the new Xbox 360 Wireless Racing Wheel.
# Forza will feature 60 tracks, 18 environments, and 13 real-world licensed circuits.
# Forza 2 will feature more than 300 cars from more than 50 of the world's leading manufacturers such as Ferrari, Porsche, Nissan, VW, GM, and Lamborghini, to name a few.
# Forza 2 will enable players to customize their cars to new degrees of stylization. You can use alternative engines, suspension kits, bolt-on superchargers, brakes, rims, racing slicks, and work on advanced suspension settings, tire pressure, and gear ratios.
Before you get tooooo excited, why not start hangin out here where I do to get my Forza2 info... ;)
The forum run by and frequented by the actual development Forza2 dev team :P ;)
http://forums.forzamotorsport.net/forums/?
bmagni
06-05-2006, 12:25 PM
# Forza 2 is built using a completely new Xbox 360 engine. It's NOT Forza 1 in HD.
# Forza 2 will run at 60 FPS, with reflection mapping on the cars also running at 60 FPS.
# Forza 2 will support the new Xbox 360 Wireless Racing Wheel.
# Forza will feature 60 tracks, 18 environments, and 13 real-world licensed circuits.
# Forza 2 will feature more than 300 cars from more than 50 of the world's leading manufacturers such as Ferrari, Porsche, Nissan, VW, GM, and Lamborghini, to name a few.
# Forza 2 will enable players to customize their cars to new degrees of stylization. You can use alternative engines, suspension kits, bolt-on superchargers, brakes, rims, racing slicks, and work on advanced suspension settings, tire pressure, and gear ratios.
Before you get tooooo excited, why not start hangin out here where I do to get my Forza2 info... ;)
The forum run by and frequented by the actual development Forza2 dev team :P ;)
http://forums.forzamotorsport.net/forums/?
nice, and pretty intresting. thnx !
I seem to have riled up the XBox FanBoys by calling out the 360 for the underdeveloped over hyped hunk of crap it really is ;) hehe
But I think I did so in a very friendly way :P
http://forums.forzamotorsport.net/forums/4991/ShowPost.aspx
666fast
06-07-2006, 09:18 PM
I seem to have riled up the XBox FanBoys by calling out the 360 for the underdeveloped over hyped hunk of crap it really is ;) hehe
But I think I did so in a very friendly way :P
http://forums.forzamotorsport.net/forums/4991/ShowPost.aspx
I somewhat agree. I don't regret my purchasing the 360, but had I known what I know now, I could have waited untill there were a lot more games to choose from. The next Moto GP game can't come soon enough.
I have CoD2, GRAW, and PGR3. I've beaten all three and have very little interest in going through them again. Though, I did have fun with them.
BTW, that Noviscious guy, he's on another forum I visit. Just thought I'd let you know, to make me sound cooler and stuff.
Also, Microsoft needs to keep makinmore Xbox 1 games work on the 360. Or at least untill they do it for Shenmue 2. Only because it's like my mostest favoritest game evar!!!
vexor
06-18-2006, 12:03 AM
Scans from the 360 magazine
http://img139.imageshack.us/img139/8393/f213ie.th.jpg (http://img139.imageshack.us/my.php?image=f213ie.jpg)http://img139.imageshack.us/img139/4223/f226ea.th.jpg (http://img139.imageshack.us/my.php?image=f226ea.jpg)
http://img218.imageshack.us/img218/8048/f236xb.th.jpg (http://img218.imageshack.us/my.php?image=f236xb.jpg)http://img218.imageshack.us/img218/2369/f241uk.th.jpg (http://img218.imageshack.us/my.php?image=f241uk.jpg)
http://img139.imageshack.us/img139/2077/f252ag.th.jpg (http://img139.imageshack.us/my.php?image=f252ag.jpg)http://img139.imageshack.us/img139/5723/f261vg.th.jpg (http://img139.imageshack.us/my.php?image=f261vg.jpg)
twboy1999
06-23-2006, 09:21 PM
thanx for the scan
intesting read on the forza2
vexor
07-24-2006, 11:00 PM
New trailer
http://media.xbox360.ign.com/media/743/743956/vids_1.html
(if anyone has the direct link, feel free to post)
5vz-fe
07-25-2006, 02:15 AM
Graphics looks damn nice, but I hope they create a proper NS this time. It desparately require a proper steering wheel also.
DeMoN
07-25-2006, 12:55 PM
force feedback was about time!! My friend got some weird one which isnt that good. Prefer to play using control.
ViperASR
07-25-2006, 01:56 PM
I have a microsoft sidwinder steering wheel and an XBOX 360. I'm hoping that there will be a way to use that steering wheel on the 360, but I somehow doubt it. Buying a new wheel is just another way for them to get my $$$.
Another thing for anyone that does currently own a 360. I bought a cooling fan thing that plugs into the back of the 360 that really does help to cool off the 360. Normally it is red hot behind my 360, but these fans keep it much cooler and will supposedly make it last longer. Plus, its only $20 american, so 20 bucks to save an over $400 console, nothing to lose in my opinion.
http://www.circuitcity.com/IMAGE/product/enlarged/nko/PC.NKO.86020.CN.JPG
http://www.circuitcity.com/ssm/Nyko-Intercooler-360-86020-/sem/rpsm/oid/150747/catOid/-13250/rpem/ccd/productDetail.do
Pimp Racer
07-25-2006, 01:57 PM
Ya call me stupid for selling the 360 too early. Anyways no plans on getting another one.
:( :twisted:
vexor
08-19-2006, 02:19 PM
Interview with the Game's director
August 17, 2006 - Forza Motorsport, Xbox's answer to Gran Turismo, managed to steal its fair share of fans through sweet ways to customize your ride and some fancy AI. The foundation has been laid out and now it's up to Microsoft to improve upon the formula in Forza Motorsport 2. If you're anything like us, you're wondering just how Microsoft plans to keep the momentum going.
To get the best info, you've got to go straight to the source. With that in mind, we went to Forza Motorsport 2's Game Director, Dan Greenawalt, with the questions we needed answers to. The responses shed new light on what we can expect from the second Forza title.
IGN: One thing that sets apart the original Forza from competitor Gran Turismo is the inclusion of certain exotic car makes. Can we expect to see Porsche, Ferrari and Lamborghini in Forza 2? What other car makes will we see in Forza that aren't seen in competing games?
Dan Greenawalt : As you say, Gran Turismo 4 was missing all three. While we had roughly 40 Ferrari's and Porsche's in the original Forza Motorsport, the Lamborghini and the McLaren F1 street version were not included. Forza Motorsport 2 features over 50 Ferrari, Porsche, and Lamborghini models plus the McLaren F1 street version. We are adding other brands such as Scion. But honestly, there is no other single brand is as influential as Ferrari, Porsche, or even Lamborghini are individually.
IGN: Will we see more common car types appear in Forza 2, or will the game continue the emphasis on sports cars and exotics? There are some wicked possibilities if you combine Forza's decal editor with a Dodge Magnum…
Dan Greenawalt : Forza Motorsport 2 has over 300 cars. While it's true that Forza Motorsport contains lots of sports cars as well as exotics, we also have plenty of accessible production cars such as the 2003 VW Golf R32, 1994 Honda Civic hatch, and 2003 Ford Focus SVT. There are tons of race cars such as the Le Mans winning 2002 Audi R8 and even classic muscle cars like the 1969 Chevrolet Camaro Z28. We have tons of customizable Japanese Domestic Imports such as the 1998 Toyota Supra RZ the 2002 Nissan Skyline GT-R V-Spec II. Forza Motorsport 2 covers the full spectrum of cars that are fun to collect, customize and race.
IGN: Forza's decal customization really took off at the game's release and gave the game extended life. What new things are you looking to do with the decal customization in Forza 2? Are there any specific new ideas for sharing custom cars across Xbox Live?
Dan Greenawalt : Forza Motorsport 2 contains the same TV style spectating feature as PGR3. The biggest difference is the content that can be viewed in these features. In Forza Motorsport TV you won't be watching a race full of the same red car model. Instead, you'll be able to watch virtual customized car show.
There are several improvements happening to the decal and paint editor itself. One feature we just got in last week - sssh, we haven't told anyone about this one yet.
IGN: In simulation racers of this sort--Gran Turismo, TOCA, the original Forza--there's often an emphasis on a variety of cars that overshadows any attachment to a single vehicle. Will Forza 2 do anything to make it easier to "live with" just one car in the game?
Dan Greenawalt : In the original Forza Motorsport, the player leveled by winning races. This leveling granted access to more races. It also unlocked cars and discounts on parts for the player. For Forza Motorsport 2, we've added a car leveling component as well. The goal is to encourage the player to invest time racing in one car. As the car levels, it will unlock rewards and discounts for itself and other cars in its brand as well as other brands entirely. It's a pretty cool system, chalk full of real-world branded relationships. Also, it really "sets the hook" deep.
IGN: Forza was originally touted for its advanced AI in computer controlled opponents. What advancements or changes to the AI system are being made for Forza 2? It could be argued that the AI in the original Forza, while certainly more dynamic than AI in other racers like Gran Turismo, suffers being a bit too errant, often causing wrecks. Will Forza 2's AI racers retain this same unpredictable element?
Dan Greenawalt : Drivatar technology is a neural network learning system developed by Microsoft's advanced AI research team in Cambridge, England. This is by no means normal racing game AI. Occasionally the Drivatars did things we never expected. At times it felt less like tuning game AI and more like teaching a child. Sometimes they learned good habits and sometimes they learned bad habits.
We are addressing their aggression levels. However, there will always be an aspect of character to the Drivatars - it's built into the system. Therefore, we're adding a system to better communicate Drivatar character to the player.
I would also note that if other racing games had more realistic collision physics, you would notice how frequently their AI hits you as well. If during a collision the two cars just bonk like lead bricks without simulating the transfer of force and torque, the collisions are less noticeable - no matter how frequently they happen. One of the ramifications of a next generation sim engine is that collisions have ramifications in the forces acting on the car - and I'm not even talking about damage.
IGN: What other Live features will Forza 2 have? Will we see anything like Project Gotham Racing 3's Gotham TV?
Dan Greenawalt : As I mentioned earlier, it also features Forza Motorsport TV, built on the same technology that drove Gotham TV. We have few other big ticket features up our sleeve that aren't being announced until later. Suffice to say that the MGS racing family and Xbox Live will continue to raise the bar for the online experience.
IGN: What sort of Xbox Live Marketplace support will Forza 2 provide? A popular micro-transaction fear among gamers is the mass exclusion of content, like cars and tracks, from a game's retail release--essentially selling a videogame "shell"--and the subsequent selling of said excluded content on Marketplace. What precautions are you taking with Marketplace to ensure that gamers don't feel cheated out of content, especially considering that the previous Forza (and competing games like Gran Turismo) have historically offered so much content out of the box?
Dan Greenawalt : Personally, I love all of the extra stuff I get from Marketplace - the PGR3 speed pack is great. I'm not sure I understand how having access to new content means getting cheated on the disc.
Regardless, 300+ cars, more than 400 single player races, 70+ ribbons, over 2000 scoreboards, thousands of cosmetic upgrades, nearly 100 performance upgrades per car… Needless to say, this isn't a "shell";-).
IGN: Forza puts a huge emphasis on realism in racing, and as such most of the race courses in the original are recreations of real-life tracks like Leguna Seca and the Nurb. Will Forza 2 be similarly focused on real-life tracks, or can we expect to see more fantasy-type tracks with environments more interesting than tire walls and grandstands?
Dan Greenawalt : Forza Motorsport 2 is roughly 50/50 on licensed to original tracks. We're adding some new high profile real-world tracks, and we're adding some new original ribbons. In Forza Motorsport "more interesting" is all about giving car and the physics a workout - elevation changes, camber, and surface type. As a simulation racing game, you're not going to drive through prismatic ice caves, lava filled Mayan ruins or zombie ridden shopping malls. That said we've got some next-gen graphical trickery up our sleeve that makes even the most utilitarian of real-world tracks look pretty freaking amazing.
IGN: What if any changes are being made to Forza's career mode? Will the vehicle grading system--which puts strict limits on the overall quality of your car for each event, to balance difficulty--of the original game return?
Dan Greenawalt : As mentioned before, we've added a car leveling system to the career and some changes to the AI. We've also improved the car classification system. In the first version, the math model we used to classify the cars was linear and only cued off 5 variables. For Forza Motorsport 2, we threw out the linear math model and switched to a neural network that searches simulated results. This search results in a non-linear model based on far more variables. At the end of the day, our goal is to have improved balance in the car classification system as well as more interim steps between classes.
IGN: Will there be any true force feedback support in Forza 2? Hard-core racing fans bemoaned the lack of true force feedback in the original Forza, which was limited by the lack of any true force feedback wheel available for the Xbox. Will Forza 2 be able to support USB-based steering wheels (like Logitech's excellent wheels) to supply true force feedback? Or will Microsoft's first-party racing wheel provide force feedback equal to what gamers have available on other systems?
Dan Greenawalt : Yes, Forza Motorsport 2 and the Xbox 360 will support true Force Feedback. We've been working with an internal Microsoft hardware team to develop a true Force Feedback steering wheel that can also run wirelessly. We also have several prototype wheels from 3rd party that we are tuning the game with.
IGN: Sixty frames per second--will it happen? High frame rates are especially good for certain genres, racing being one of them, but will the pressures to up polygon counts and dazzle with special effects keep Forza 2 from running at 60 FPS?
Dan Greenawalt : The Xbox 360 was new hardware last Holiday. The development community has learned a ton about optimizing the power on the box since then. Forza Motorsport 2 is currently running at 60fps with 12 high-poly cars, far superior shaders and higher texture resolution. Truth be told, creating a beautiful game for the next-gen consoles is less and less about the poly counts. Getting the next-gen look is all about shaders, texture resolution and texture tricks such as normal mapping.
IGN: Any chance we'll see in Forza 2 a camera view like PGR3's in-car dashboard camera?
Dan Greenawalt : For Forza Motorsport 2, we're adding a hood cam to help immersion and give the player better car-track context for apex'ing corners.
IGN: Can you explain to Mr. Peer Schneider, veteran of IGN.com, why, when in the first-person bumper cam of most racing games, the engine noises seem to come from "in my ass" with surround-sound setups? Peer's pressing blog post on the subject can be read by clicking here.
Dan Greenawalt : Even in the original Forza Motorsport, we specifically placed the positional audio (or "listener") in the driver's seat even though the camera was on the bumper. Basically, we did it right first time, and we'll do it right again - in the bumper camera view, rear engined cars have the audio behind the player, front engined cars have it in front, and the tires surround the player. We are making a bunch of audio improvements, but our listener was already placed correctly to optimize player feedback.
Rumour has it that MicroShafts forcefeed back solution is so far behind the Logitech/GT5/PS3 setup it will make the Forza2 setup look and feel like a MadCatz piece of junk.
do they have a car list yet?
vexor
08-19-2006, 07:09 PM
do they have a car list yet?
not official but there are some dedicated forums out there that made lists based on past onterviews and trailers.
some ppl just have too much time on their hands.
vexor
08-24-2006, 08:29 PM
New trailer - taken off screen
Stream - http://www.xboxyde.com/stream_2931_en.html
Also there have been rumors on the net that there will be a demo of the game coming out on the 26th of August, not sure how valid these rumors are but it would be nice to test out the game.
HeilSvenska
08-24-2006, 08:53 PM
Looks good. This game and Test Drive Unlimited may change my mind about getting a PS3.
Looks good. This game and Test Drive Unlimited may change my mind about getting a PS3.
Test Drive Unlimited is definetly something to looks forward to!
vexor
09-06-2006, 12:55 AM
New screens from IGN.com of Forza 2, nothing too special .... appart from the last picture.... :mrgreen:
http://img135.imageshack.us/img135/2971/forzamotorsport220060905114211599pq4.th.jpg (http://img135.imageshack.us/my.php?image=forzamotorsport220060905114211599pq4. jpg) http://img99.imageshack.us/img99/3017/forzamotorsport220060905114212771qv7.th.jpg (http://img99.imageshack.us/my.php?image=forzamotorsport220060905114212771qv7. jpg) http://img165.imageshack.us/img165/5206/forzamotorsport220060905114215334qu8.th.jpg (http://img165.imageshack.us/my.php?image=forzamotorsport220060905114215334qu8. jpg) http://img99.imageshack.us/img99/6997/forzamotorsport220060905114214256ac7.th.jpg (http://img99.imageshack.us/my.php?image=forzamotorsport220060905114214256ac7. jpg)
Pimp Racer
09-06-2006, 08:10 PM
I seem to have riled up the XBox FanBoys by calling out the 360 for the underdeveloped over hyped hunk of crap it really is ;) hehe
But I think I did so in a very friendly way :P
http://forums.forzamotorsport.net/forums/4991/ShowPost.aspx
LMAO!! Nice going there man. You really know how to have screw round with folks? :lol:
New screens from IGN.com of Forza 2, nothing too special .... appart from the last picture.... :mrgreen:
http://img135.imageshack.us/img135/2971/forzamotorsport220060905114211599pq4.th.jpg (http://img135.imageshack.us/my.php?image=forzamotorsport220060905114211599pq4. jpg) http://img99.imageshack.us/img99/3017/forzamotorsport220060905114212771qv7.th.jpg (http://img99.imageshack.us/my.php?image=forzamotorsport220060905114212771qv7. jpg) http://img165.imageshack.us/img165/5206/forzamotorsport220060905114215334qu8.th.jpg (http://img165.imageshack.us/my.php?image=forzamotorsport220060905114215334qu8. jpg) http://img99.imageshack.us/img99/6997/forzamotorsport220060905114214256ac7.th.jpg (http://img99.imageshack.us/my.php?image=forzamotorsport220060905114214256ac7. jpg)
looks very promising.
Zot09
10-06-2006, 07:40 PM
I went in to EB today to reserve Forza 2, and guess what? It's been moved back to February 1st! =( Fuck, I was looking forward to that game!
vexor
10-27-2006, 08:24 PM
* Update Oct 27, 06 *
New Vid
http://www.megaupload.com/?d=2G5XPVWF
- 106mb
- 4min 25 secs
FM2 Looks sooo nice and the car details are amazing, plus Lambo power :D
Zot09
10-27-2006, 09:09 PM
Cool video, it shows how Forza 2 will really look during gameplay. I must say, I am pretty content with the looks. But the person playing the game sucks!
ViperASR
10-27-2006, 10:36 PM
I'm getting Forza 2 the day it comes out! I can't wait for it, the graphics look awesome, hopefully the game play will be as good if not better than Forza 1
acmarttin
10-27-2006, 10:45 PM
Test Drive is a fun game but the physics are very wonky. It's not so much a racing simulator as it is a simulator of Hawaii. Forza 2 better own because I'm getting tired of PGR3.
Daggernite
10-27-2006, 11:08 PM
Im sure forza will be better than what we have at the momment with consoles. I never thought the physics was any good on GT4, I mean FWD cars had more oversteer than RWD cars. So I just hope the physics are somewhat reasonable. The graphics are obviously going to beat what the xbox or PS2 could.
Zot09
10-28-2006, 06:08 PM
Test Drive is a fun game but the physics are very wonky. It's not so much a racing simulator as it is a simulator of Hawaii. Forza 2 better own because I'm getting tired of PGR3.
I own both games, and I have literally played PGR3 for only about 10 minutes. I got tired of it, and went out and bought TDU. TDU really is not that great of a game physics wise, like you have said. The only reason I still play it is because it is fun to drive around the Island, and buy cars. That said, I am tired of it and cannot wait to go purchase another game(I was hoping it would be Forza 2, but because of the delay it looks as though it will be Oblivion).
vBulletin® v3.8.7, Copyright ©2000-2025, vBulletin Solutions, Inc.